Play Day Results CG 7/28
Cat Fight
1st Susan +3
2nd Tita -1
3rd Karen C -3
Birdies: Susan (4), Karen C (2)
Chip -ins: none
Proximity: Susan 7’ 5 1/2”
Play Day
White Oak
~The plastic tub with supplies is in the locker on the far left. Key is in the top drawer of the dresser in the container with the push pins/thumbtacks. Proximity markers are in the locker as well.
~Put labels on scorecards or set them on the table with scorecards and everyone can put their own label on.
~Collect money and use a copy of the tee sheet to check people off as they sign in. Give a copy of the tee sheet to the pro shop. Be sure to cross off people who end up not playing so that they don’t get charged.
~Players pay and write their names on split-the-pot tickets; draw a winner after everyone signs in.
~Give the game and split-the-pot money to Karen Cearley. If Karen is not going to play money can be put in the locker if someone else has not been designated to give it to.
~Proximity Marker: Decide on proximity hole and make sure the paper is on the marker. One marker if there are less than 20 players. If more than 20, one marker can be used for players playing from red tees and one for those playing from orange tees.
~Collect cards after play and determine winners; Anyone can do this if the person who collected money in the morning does not want to, or put cards back in the locker and Cricket will pick up and determine winners.
~Make sure proximity markers and plastic tub get put back in the locker.
Play Day
Canongate
~The plastic tub with supplies is in the office on the right as you go down the stairs over by the women’s clothing. It is on the shelf along with the proximity markers on the far right across the room.
~Put labels on scorecards or set them on the table with scorecards and everyone can put their own label on.
~Collect money and have players highlight their name and method of payment on the sign-in sheet. Turn this sheet into the pro shop before going out to play.
~Players pay and write their names on split-the-pot tickets; draw a winner after everyone signs in.
~Give the game and split-the-pot money to Karen Cearley. If Karen is not going to play ask whoever is working in the pro shop to put it in the safe until someone can get it picked up.
~Proximity Marker: Decide on proximity hole and make sure the paper is on the marker. One marker if there are less than 20 players. If more than 20, one marker can be used for players playing from red tees and one for those playing from orange tees.
~Collect cards after play and determine winners; Anyone can do this if the person who collected money in the morning does not want to, or put cards back in the locker and Cricket will pick up and determine winners.
~Make sure proximity markers and plastic tub get put back in the locker.